Record of some of the computer tech I deal with so that it's documented at least somewhere.

Monday, 23 March 2009

Projection trig

the throw ratio (R) is defined as distance to screen (D) divided by the width of the image (W)

or rather R = D / W
As we normally have R, are constrained by D and want to know W rewrite that as

W = D / R

if we assume D = 1 then W = 1 / R
for atan we only use half the triangle for the angle from straight :
thus
a = atan (W / 2) = atan ( (1 / R) * (1 / 2) ) = atan ( 1 / 2R )
ergo the angle of the cone A = 2 * a = 2 * atan ( 1 / 2R )
for a Ratio of 0.8, A = 2 * atan( 1 / 1.6) = 64.011 degrees

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